Quick Start Guide to Unreal Engine

Quick Start Guide to Unreal Engine

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Quick Start Guide to Unreal Engine

Woody DavisRoom 13

In this session we'll go over how to create a bumper or title sequence in an all-virtual environment using Unreal Engine. It may sound impossible, but we'll import free photorealistic 3D assets, create virtual cameras and lenses, and animate a little bit of camera motion. In the course of this 45-minute session, we'll demonstrate the basics of setting up a completely CG shot in a photorealistic environment. We'll go over how you can apply this technology to bumpers, shorts, and even still graphics. What's more, we'll accomplish all this using affordable equipment. 

Woody Davis is a Filmmaker based in New York City. He currently works as a virtual production artist and CG generalist focusing on CG characters and performance capture. Woody spent the first 10 years of his career working in physical production as a Director/DP, gradually adding more and more post-production capabilities to his roster. In his agency work, Woody acted as a DP for pharma and consumer brands and helped develop mixed-reality workflows as a virtual production researcher. In this time he also contributed footage to two Cannes Grand Prix winning campaigns. Woody's work - both animated and physical - spans brands like Canon, Miller, and Burger King. His live event work has been seen by thousands around the country.
Tue 1:30 - 2:15