Epic Games, makers of the highly acclaimed Unreal Engine, is redefining the film and broadcast industries through the advent of game engine based virtual production. Join Brian Pohl, Technical Program Manager of the Unreal Fellowship, as he discusses how real time technologies are being utilized to empower the next generation of content creators, filmmakers and visual effects specialists.
Creating great film and media content is about so much more than finishing the edit. When a great project comes together there’s nothing more powerful, but when it’s a swing and a miss there are few things more frustrating. During this session we’ll talk about what it takes to create great films that build real emotional connections and move people into action.
When it comes to getting that “feature film” look, nothing matters more than shaping and controlling the light coming into the camera. While it can seem a bit overwhelming at first, creating cinematic lighting is possible once you understand the fundamental principles. Join us for an interactive, hands-on workshop on how to get footage you’ll love with better lighting.
Post-production work on color correcting and grading is important, especially when you can do post-work, but shading video feeds live and in the moment while streaming or recording is game changing. Utilizing software and hardware based options for real time shading to make your broadcast cameras look their absolute best, and your subjects too, is such a crucial last step for your broadcast. Ranging from correcting skin tones to helping create an atmosphere in worship, live shading lets your cameras show you what they’re really made of. We’ll talk about the tools needs, how to use them and what to…